![]() ![]() I think it's such a great incentive to be able to upgrade your weapons, because saving money is hard! This map is huge and set in the streets of Germany. Last of the World at War maps is Der Riese, and finally we have a pack-a-punch room. Again, no pack-a-punch to upgrade your weapons, but still a lot of fun to play, because you do have rounds that don't feel like the same thing over and over again. Shi No Numa has you set in a jungle-like swamp, and it, unlike the other two maps I mentioned, has a lot of different paths and much less linear overall layout. ![]() Still, that is excusable, because this map's design, I say, is one of the best. Perks are in this map, but still feels a bit dated because of no pack-a-punch. It's whole lot of fun to play, because zombies come at a very quick pace, and the map is big but never confusing. The map is very basic - you're in a building with two floors and you can run around the building in circles. Verrückt is the next map out of the four, and I somehow enjoyed very much. Just a suggestion: What would have been cool is if some of the older glitches for this map that were later patched were included in this latest version of the map. With the lack of some of the more fun weapons and features seen in just about every other zombie map, there is really nothing to be done here. It is as simple as a zombie map can get, and the only reason this map is worth revisiting should be out of pure nostalgia. Compared to the maps that have come out and even the ones that are included on the Black Ops disc, this map is very dated. ![]() Nacht der Üntoten is the original zombie map, and the beginning of all of this zombie craziness. ![]()
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